China seeks to curtail spending in online games

China Seeks To Curtail Spending In Online games

China

China has recently introduced regulations aimed at reducing the promotion of excessive spending in online gaming, causing concern among investors of two major global game publishers.

China is aiming to reduce spending in online games, which has led to a significant drop in the market value of Tencent and NetEase. These two major games publishers in China have investments in numerous globally renowned games companies.

New Regulations from the Chinese Government

According to Reuters, the Chinese government is implementing measures to limit expenditure in online video games. This means that game developers will no longer be allowed to provide additional incentives for players to make their first purchase or to encourage repeated spending.

China aims to reduce expenditure in online games by implementing new regulations. One of the measures includes prohibiting games from offering daily rewards to players for logging in. China is aiming to reduce the amount of money spent on online games by implementing various measures.

These measures include setting restrictions on the amount of currency that can be added to in-game digital wallets and prohibiting the use of banning probability-based odds to minors. China is making efforts to reduce spending in online games, a move that has raised concerns among shareholders who are worried about the country’s increasing control and willingness to implement significant changes to the gaming industry.

The new regulations are quite effective.

China is looking to limit the amount of money spent on online games. These changes are currently under consideration and may be altered after a review in the coming year. China is taking steps to limit expenditures in online games and has recently restarted the approval process for new game releases.

Developers will likely appreciate the new requirement of processing these approvals within a maximum of 60 days. In an effort to reduce expenses in the online gaming industry, China is taking steps to limit spending.

It should be noted that Tencent holds ownership of various gaming companies including Funcom, Riot Games, Sumo Digital, Techland, Tequila Works, Yager, Fatshark, Supercell, and holds partial ownership of Epic Games, Don’t Nod, Bloober, Marvelous, FromSoftware, Krafton, Frontier, Paradox, and Remedy.

In an effort to reduce expenditure in the online gaming industry, China is taking measures to limit spending. NetEase, a major player in the market, has made strategic investments in various studios, including Grasshopper Manufacture, Quantic Dream, and Bungie. Additionally, they have funded numerous recently established studios.

In an effort to control expenses in the online gaming industry, China is implementing new measures. These measures, introduced in 2021, restrict gaming for individuals under 18 years old to a maximum of one hour per day. Moreover, young gamers are only allowed to play on Fridays, weekends, and public holidays. According to a report from the previous year, these restrictions have been effective in reducing video game usage among young.

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