In Palworld, defeating the bosses requires a specific sequence, as their towers are scattered across the map. Each boss presents a formidable challenge, with powerful Pals to battle against.
While you may have already encountered Rayne’s tower, which serves as the game’s introductory boss, it’s important to know which boss follows her and how well-equipped you should be to face it.
To assist you, we will disclose the locations of all the Palworld bosses, the recommended order to defeat them, and their vulnerabilities, making your journey smoother.
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All Palworld bosses

Here are all the Palworld main bosses in order of appearance:
- Zoe & Grizzbolt
- Lily & Lyleen
- Axel & Orserk
- Marcus & Faleris
- Victor & Shadowbeak
Palworld Boss Locations
Axel & Orserk Location

The Brothers of the Eternal Pyre Tower is where you can find Axel & Orserk. This tower is situated in the Volcano Biome and to reach it safely, you will need to equip heat-protecting gear like the Heat Resistant Pelt Armor.
Orserk is a Dragon/Electric-type Pal and is Axel’s preferred companion. To effectively battle against it, it is recommended to bring a Pal that is either Ground or Ice-type.
Victor and Shadowbeak Location

The PAL Genetic Research Unit Tower is where you can find Victor & Shadowbeak in Palworld. This tower is found in the Snowy Biome, which means players will need to equip themselves with Cold Resistant Pelt Armor to survive the harsh climate.
Shadowbeak is a Pal of the Dark type and is vulnerable to Dragon-type Pals. However, it is also the strongest boss in the game. Therefore, it is essential to come fully prepared for a challenging battle against this formidable boss!
Marcus & Faleris Location

The Tower of the PIDF, where Marcus & Faleris can be found, is situated in the heart of the Desert Biome. To explore this area, it is advisable to wear Heat Resistant Pelt Armor to protect yourself from the scorching temperatures.
However, if you decide to visit the tower at night, it would be more suitable to wear Cold Resistant Pelt Armor to combat the chilly weather. Faleris, a powerful Fire-type Pal, can be defeated by using a Water-type Pal as a counter strategy.
Zoe and Grizzbolt Location

The initial boss you’ll face in Palworld is Zoe & Grizzbolt, found within the Rayne Syndicate Tower. Defeating her is a requirement to advance through the tutorial. Positioned near the center of the starting island, Zoe is accompanied by her electric Pal, Grizzbolt.
Lily & Lyleen Location

The Free Pal Alliance Tower is where you can find Lily & Lyleen. Positioned in a snowy area on the map, it is situated to the north of the Rayne Syndicate Tower. Lily’s companion is Lyleen, a Pal of the grass type, so having a Fire Pal on your team will greatly assist in defeating her.
Alpha Pal bosses

In addition to the main bosses in Palworld, there are several optional bosses that can be encountered in specific locations on the map. These bosses, known as ‘Alpha’ Pals, can be found freely roaming the open world or at the end of dungeons.
Players have the option to either catch or defeat these bosses. Although they may not pose the same level of difficulty as the main bosses, defeating them can still reward players with Ancient Technology points, parts from the Palworld Ancient Civilization, and other valuable resources found in Palworld.
Therefore, it is highly recommended to capture every Palworld Boss you encounter. In Palworld, there are a total of 43 Alpha Pal bosses scattered throughout the map. Additionally, the spawn areas of these bosses, along with their names, levels, and types, are detailed in the table below.
The bosses are arranged in ascending order according to their levels, making it convenient for you to decide which ones to pursue or avoid based on your current level.
Tower Boss | Level | Type | Location |
Chillet | 11 | Ice (weak to Fire) | (173, -417) on a plateau accessible from a nearby bridge. |
Gumoss | 11 | Ground (weak to Grass) | (-113, -629) in a wide open area near a coastline. |
Sweepa | 11 | Ice (weak to Fire) | (-227, -595) in a flat spot near a forested plateau. |
Dumud | 14 | Ground (weak to Grass) | (-309, 2) close to the island’s centermost pond. |
Penking | 15 | Water/Ice (weak to Electric) | (114, -354) within a dungeon in an autumnal zone. |
Grintale | 17 | Neutral (weak to Dark) | (355, -247) in a massive open field near some small forests. |
Azurobe | 17 | Water/Dragon (weak to Electric and Ice) | (-51, -387) in the middle of a large body of water. |
Nitewing | 18 | Neutral (weak to Dark) | (-275, -71) flying over a sandy beach. |
Kingpaca | 23 | Neutral (weak to Dark) | (50, -461) in an open sandy area surrounded by trees. |
Katress | 23 | Dark (weak to Dragon) | (242, -333) in a dungeon on a small island. |
Broncherry | 23 | Grass (weak to Fire) | (-222, -670) in a grassy field at the base of some small mountains. |
Bushi | 23 | Fire (weak to Water) | (-117, -491) in a dungeon on a cliff. |
Quivern | 23 | Dragon (weak to Ice) | (-255, -132) in a dungeon located next to a massive dragon statue. |
Felbat | 23 | Dark (weak to Dragon) | (-410, -55) in a dungeon surrounded by small stone pillars. |
Fenglope | 25 | Neutral (weak to Dark) | (-245, -433) located in a cave behind a waterfall. |
Petallia | 28 | Grass (weak to Fire) | (-20, -265) in a dungeon in the center of the Ancient Ritual Site area. |
Beakon | 29 | Electric (weak to Ground) | (-345, -255) under a strange dome-like stone structure. |
Warsect | 30 | Ground/Grass (weak to Fire) | (162, -224) in a dungeon near water and large rock pillars. |
Elphidran | 30 | Dragon (weak to Ice) | (44, -284) on a flat, sandy plateau. |
Boncherry Aqua | 30 | Grass/Water (weak to Electric) | (-141, -440) at the end of a deep cave near the water. |
Univolt | 31 | Electric (weak to Ground) | (-117, -543) walking around the edge of a large cliff. |
Relaxaurus Lux | 31 | Dragon/Electric (weak to Ice and Ground) | (-203, -347) within a dungeon surrounded by small stone pillars and trees. |
Elizabee | 31 | Grass (weak to Fire) | (36, -190) found within a cave in the side of a cliff. |
Mossanda Lux | 31 | Electric (weak to Ground) | (450, -183) near a naturally formed stone bridge between two plateaus. |
Lunaris | 32 | Neutral (weak to Dark) | (-146, -660) in a dungeon on the edge of a cliff overlooking massive flatlands. |
Verdash | 35 | Grass (weak to Fire) | (285, 8) in a dungeon just south of the Sealed Realm of the Swift fast travel statue. |
Mammorest | 38 | Grass (weak to Fire) | (190, -478) in the forests in the Plateau of Beginnings. |
Wumpo Botan | 38 | Grass (weak to Fire) | (450, -51) along the edge of a beach, walking near palm trees. |
Vaelet | 38 | Grass (weak to Fire) | (130, -52) in a dungeon surrounded by shallow water. |
Sibelyx | 40 | Ice (weak to Fire) | (253, 69) in a dungeon near a large four-legged statue. Bring cold-resistant armor. |
Menasting | 44 | Dark/Ground (weak to Dragon and Grass) | (492, 79) at the end of a desert cave. Bring heat-resistant armor. |
Suzaku | 45 | Fire (weak to Water) | (404, 255) flying over the desert sands. Bring heat-resistant armor. |
Jormuntide | 45 | Dragon/Water (weak to Ice and Electric) | (-175,-265) and (350, -85) within massive lakes. |
Ice Kingpaca | 46 | Ice (weak to Fire) | (-255, 478) at the end of an icy mineshaft. Bring cold-resistant armor. |
Anubis | 47 | Ground (weak to Grass) | (-133, -96) in a small desert near a statue of the Pal. Bring heat-resistant armor. |
Dinossom Lux | 47 | Electric/Dragon (weak to Ground and Ice) | (350, 570) in a desert cave. Bring heat-resistant armor. |
Astegon | 48 | Dragon/Dark (weak to Ice) | (-570, -416) in destroyed mineshaft near a body of lava. Bring heat-resistant armor. |
Blazamut | 49 | Fire (weak to Water) | (-435, -532) in another mineshaft accessible from the base of a mountain. Bring heat-resistant armor. |
Lyleen Noct | 49 | Dark (weak to Dragon) | (-141, 317) in an icy cave next to a large mountain. Bring cold-resistant armor. |
Frostallion | 50 | Ice (weak to Fire) | (-357, 510) patrolling a frozen lake. Bring cold-resistant armor. |
Jetragon | 50 | Dragon (weak to Ice) | (-790, -320) near a series of dead trees and sharp volcanic rocks. Bring heat-resistant armor. |
Paladius and Necromus | 50 | Neutral (weak to Dark) and Dark (weak to Dragon) | (447, 680) in the desert, encountered together. Bring heat-resistant armor. |
For more content on Palworld, check out the relevant links below and any of our guides, list of games, and news on Gamerode.
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